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There won’t be a Mobile Portland meeting this month. We’ll resume in October and are planning on having a social event in the November / December timeframe to close out the year.
I’m sorry we’re missing this month. I dropped the ball. I’m been swamped this month and lost track of time. By the time I realized how close the meeting was, we were unable to line up speakers and put on an event of the caliber we’ve come to expect.
Thank you and see you next month!
Do you have a mobile app or website? Then you need to make time on Monday afternoon for the Mobile Analytics In Depth sessions.
See we love getting great speakers, but we never seem to have enough time with them. Each panelist gets at most seven minutes at the beginning to talk about what their company and product does before the panel discussion begins.
And of course the panel discussion is going to be enlightening, but it is going to focus on the big picture of mobile analytics which may not be as helpful if you’re trying to figure out the nitty gritty details of how to track your mobile app or website.
The sessions will start at 3 pm. Each speaker will have 30 minutes with some time after for questions. We’ll wrap up around 5 pm giving you time to grab a bite to eat or you can stick around and mingle with the other attendees and speakers. We’ll start up the normal meeting around 6 pm like usual.
So come by Mobile Portland early on Monday for this more intimate and in-depth look at Flurry, Ground Control, and WebTrends and stick around for the main event later in the evening.
Answering questions like, “What percentage of people who hit the home page put something in their shopping cart?” is old hat.
But combine analytics with mobile and you get a new set of questions like, “What percentage of people in our store looked up product information on their phone? How can we correlate that behavior with sales?”
One of the heralded eight unique abilities of mobile is that “mobile has the most accurate audience measurement”. Yet most businesses and developers have yet to consider how to track mobile usage accurately, let alone how mobile might be able to provide better information.
Mobile analytics isn’t solely about the web either. Analytics for native applications can help game developers figure out what levels players are having the most trouble on and determine which promotions increase in-app purchases most.
On the highly competitive playing field of mobile, any small edge can make a difference.
We’re excited to have an expert panel this month to talk about Mobile Analytics. Frankly, you’re not going to find another opportunity to get such a diverse set of opinions on mobile analytics. You won’t want to miss it!
We love getting great speakers, but we never seem to have enough time with them, especially when they are on a panel and is made worse when speakers travel a long way to present at our meeting.
So this month we’re trying something different. In addition to the normal evening meeting, each panelist will also have a session in the late afternoon where they can talk more in-depth about their products and how they can be used.
The sessions start at 3 pm and last thirty minutes each. Space is limited so sign up now to attend.
As Director of Mobile Analytics at Webtrends, Eric Rickson is responsible for driving product strategy and evangelism for Webtrends measurement solutions for mobile. Most recently, Eric was responsible for emerging markets and vertical market measurement solutions at Webtrends with an emphasis on retail, CPG, Media and Financial Services.
Prior to Webtrends, Eric was a Strategic Consultant helping businesses understand and optimize the performance of their digital channels using various analytics solutions. Eric brings over 11 years of experience as a digital analytics professional working with brands such as Coca-cola, Wells Fargo, Visa, Microsoft, and Nike.
Luni is a serial entrepreneur and mobile industry visionary who has participated in five start-ups, four of which he founded. Luni’s latest startup is Ground Truth, a mobile measurement company and division of Mobile Intelligence Solutions, where he serves as Chief Research Officer. Past companies include Medio Systems (mobile search and advertising), Mforma (mobile gaming and applications), 2WAY (enterprise collaboration systems), and Nimble (pen computing, PDAs, and early smartphones).
As Publisher Business Development Manager at Flurry, Isabelle Pain helps iOs and Android developers use mobile analytics to improve user retention and monetization. Recently, Isabelle has been focusing on evangelization of Analytics 3.0, the latest release in the Flurry analytics tool, which allows developers to create cohorts and funnels of users to identify their best audience.
Prior to joining Flurry, Isabelle founded the US office of Playsoft, a mobile development and porting house. As a Global Product Manager at Gameloft, she managed the Marketing launch and user retention strategies for a series of iOs and Android games. Isabelle brings a solid understanding of the importance of mobile analytics in building and monetization of an audience on mobile.
Erik Onnen is the Director of Architecture and Delivery for Urban Airship where he works closely with the analytics and reporting platform that he helped author. He has over a decade of experience building high throughput, data-driven systems across a variety of industries including mobile.